Thanks to Berk Rider on the Steam forums for identifying the bug. Thanks to CoolLKK for the Pager Detection Threshold suggestion and the Chinese localization.įixed bug that caused guards after the first who are killed not to set off a pager. You must have chnmod installed for this to activate. This feature is disabled by default (set to 100%) since it's a little confusing.Īdded Chinese translation. For instance, if it's set to 50%, then any detection over 50% (into the red) will sound the pager even if the guard wasn't yet hostile. If you kill a guard while he detects a criminal above that threshold, the pager will sound even if he's unalerted. I didn't merge my fixes correctly when updating search_lobby in the last patch.Īdded a new option: Pager Detection Threshold. It looks like the code has been broken for a while.įixed "I Hate Silent Assassin" mode.
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